Pliant Bodies


Experiments in Computational Design

    This collaborative project aimed to study how interwoven surfaces could be combined to operate as a single body. This body could then begin to form spatial and structural conditions applicable to architectural proposals at varying scales. By combining computational design and simulation methods, we were able to create multiple large and small scale objects that embodied these characteristics. The forms were derived from grasshopper scripts which gradually got more complex with each new iteration. Eventually, we conducted material studies to choose the optimum material for the final installation. Card-stock was chosen for its flexibility, size, and ease of production. Then, 3D printed models were produced to select the final form. Finally, the full scale model was assembled with techniques acquired throughout the course.